Understanding and contrition are not an on-off switch; especially when it comes to corporal punishment of children. Would Peterson coming out during a press conference and saying the usual about correcting and learning from his mistakes and understanding what he did was wrong have helped him in this case? Sure, but as… » 11/18/14 10:57pm Tuesday 10:57pm

FF has always mattered. People can rightfully shit on 13 all they want but that game sold well. Its sequels not as much but FFXIV rebounded nicely for itself all the same. As a new numbered FF, I expect this game to sell a larger number of units. That said, how much FF has ever 'mattered' is up for debate. Its success… » 11/17/14 9:33am Monday 9:33am

People don't forget that. The problem is that he is just a bad, dumb, stupid waste of screen time. I get comic relief but that doesn't mean you have to add in a Sesame Street character. The age demo for Star Wars was never that young. I was waiting for him to teach me how to count to 10. There is a whole host of… » 11/16/14 9:48pm Sunday 9:48pm

You just said that in order for something to be game, it has to be a game. That doesn't work. But if you replace "electronic game" with another term (electronic program for instance) then your definition falls apart and includes many things that are not games at all. » 11/15/14 1:32am 11/15/14 1:32am

That very much depends on what kind of FF fan you talk to. Most people seem to love 6 but the other 2 are looked at differently. 9 is probably hated the least amount out of any FF post 7 but there are a lot of people who didn't really want the throwback feel (got to remember the large influx of new fans after FF7) and… » 11/12/14 9:12am 11/12/14 9:12am

The problem people have with ADS as a feature is what it almost always comes with. An accuracy penalty for hipfiring (or call it an accuracy increase when scoping but that means that same thing) and a movement/turning penalty when aiming. I don't know if CoD invented it or if people just like saying it because it is… » 11/11/14 4:22am 11/11/14 4:22am

Yes, a tiered service from the content providers viewpoint, not the consumers. They already offer consumers tiered services based on speed. If they offered us a tiered service based on content, that would make it exactly the same as cable TV services. While that would suck horribly as well, what people are talking… » 11/10/14 9:11pm 11/10/14 9:11pm

OSU is a team that can play with almost anyone but they are far too inconsistent. Against the teams you mentioned, they can score with any of them but would also probably turn the ball over just as often. The defense shows up when it wants to. Basically, they would be the underdog against any one of them but it… » 11/09/14 5:47am 11/09/14 5:47am

It is definitely not better than nothing. Nothing would very much be preferred. These are basically cutscenes. Any amount of interaction in instances like the CoD example only give you the option to either continue the story or create a very awkward pause that will only break immersion. The button press is mandatory… » 11/05/14 5:27am 11/05/14 5:27am

I don't think the point is that they are making you perform the action. It is that it is a stupid place to put a button prompt. The whole scene is basically a cutscene but they decided to make it interactive in such a stupid way. You can walk around and stare at people but it doesn't mean anything. You can ignore the… » 11/04/14 3:28am 11/04/14 3:28am

The overwhelming majority are anime or anime-like games, though. Assassin's Creed may take liberties with the history they use from their settings but an AC game in Japan is a different beast. It isn't like Ubisoft isn't going after popular places and times anyway. They may not all be popular as video game settings… » 11/03/14 10:04pm 11/03/14 10:04pm

Well, if they are not good at CoD, why bother with it at all? The only 2 cases I can think of are the people who buy it due to soft peer pressure (I mean, no one is going to beat you up if you don't buy the game but you may feel left out all the same) and then you have people who are having fun despite the losing (in… » 11/03/14 8:41pm 11/03/14 8:41pm

I have a simple solution. For Titanfall 2, customization for the mechs. I don't care if it is just cosmetic changes (I actually hope it is just cosmetic). If you give people that, they will be much more happy to keep playing. People love to customize. Hell, let us customize the characters as well. You don't have to… » 11/03/14 8:11pm 11/03/14 8:11pm

It is a 6-hour long story with the same linear, fish in a barrel level design as in past CoD campaigns. That doesn't mean you shouldn't play it. Hell, the sci-fi setting alone (and Kevin Spacey as well I guess) makes me want to play it and I have skipped every CoD since MW2 but I can't imagine anyone wanting to spend… » 11/03/14 5:41am 11/03/14 5:41am